Recover deformed mesh
- Boloni
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16 years 1 month ago #2714
by Boloni
Replied by Boloni on topic Re:Recover deformed mesh
Not really, because I need the Color numbers to be kept.
And what's the most annoying, is that whenever I wish to check the Color Numbers that I've already assigned to a given Group, if I close the geometry file and I open it again, the color numbers are reset to 0.
Therefore if I wish to check the Color numbers of the initial mesh or the deformed mesh, I can't because there are always reset to 0 when the .med files are imported in SALOME.
I'm using the 3.2 version, it might be different in the new version ?<br /><br />Post edited by: Boloni, at: 2009/03/20 12:00
And what's the most annoying, is that whenever I wish to check the Color Numbers that I've already assigned to a given Group, if I close the geometry file and I open it again, the color numbers are reset to 0.
Therefore if I wish to check the Color numbers of the initial mesh or the deformed mesh, I can't because there are always reset to 0 when the .med files are imported in SALOME.
I'm using the 3.2 version, it might be different in the new version ?<br /><br />Post edited by: Boloni, at: 2009/03/20 12:00
- johannes ackva
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16 years 1 month ago #2716
by johannes ackva
Replied by johannes ackva on topic Re:Recover deformed mesh
yes. J
- Boloni
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16 years 1 month ago #2717
by Boloni
Replied by Boloni on topic Re:Recover deformed mesh
Oh I see, now there is a specific color and not a color number. That changes my problem, but it doesn't solve it.
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