Code Saturn: cylinder coordinates
- Siegfried Lösch
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14 years 10 months ago #3119
by Siegfried Lösch
Code Saturn: cylinder coordinates was created by Siegfried Lösch
Hi all!
Does anybody know here if there is a possibilty to change coordinate system in Code Saturn from cartesian to cylindrical.
I want to model a rotating cylinder, and have therefore to apply angular velocity, ...
Regards
Siegfried
Does anybody know here if there is a possibilty to change coordinate system in Code Saturn from cartesian to cylindrical.
I want to model a rotating cylinder, and have therefore to apply angular velocity, ...
Regards
Siegfried
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- David Monfort
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14 years 9 months ago #3257
by David Monfort
Replied by David Monfort on topic Re:Code Saturn: cylinder coordinates
Hi,
Code_Saturne always solves Navier-Stokes equations (all equations actually) in the standard cartesian frame. If you want to simulate an axisymmetric problem, you can mesh an angular sector (one-cell extrusion) and apply symmetry boundary conditions on both sides, provided your problem can be considered as "really" axisymmetric (no 3D effects).
Regards,
David
Code_Saturne always solves Navier-Stokes equations (all equations actually) in the standard cartesian frame. If you want to simulate an axisymmetric problem, you can mesh an angular sector (one-cell extrusion) and apply symmetry boundary conditions on both sides, provided your problem can be considered as "really" axisymmetric (no 3D effects).
Regards,
David
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